Good Good GamesMay 8, 20191 min readEnd of the SemesterThe semester is coming to an end and for most of us that means college graduation. "Ember" has essentially been a year-long project, but...
Good Good GamesMay 3, 20192 min readOur LevelsOur demo has two levels which have been built and tested by our designers and programmers, and populated with assets, colors, and meaning...
Good Good GamesMay 1, 20192 min readA Changing Art StyleOur art style has changed over the course of the past year, so here are two passages from our design document that demonstrate this...
Good Good GamesApr 8, 20191 min readBack to the StoryboardOur art, design, and narrative teams have worked together to create storyboards for the ruins and forest area of our demo. As can be...
Good Good GamesFeb 18, 20193 min readProduction Begins!Taking a month-long break from a project is a great way to make you proceed with it in a different direction. Coming back to Early in the...
Good Good GamesDec 1, 20181 min readOur main characterA fire spirit of mysterious origin, our heroine has an interesting design. Currently, her hair incorporates all the colors of a flame,...
Good Good GamesNov 26, 20181 min readThe Fire PitEssential to both the style of the Early in the Mourning and its narrative is the fire pit. It's a hub of activity and of great...
Good Good GamesOct 29, 20182 min readToo much concept art? Probably not.As we are currently in the pre-production phase of our game, concept art is our best friend. That said, we underestimated how much time...